How to play
- WASD or arrows
- move; right always means onwards
- Space
- jump; a running jump clears about a metre
- Shift
- careful steps: stop at an edge, grip on ice
- A D on a plank or rope
- lean against the wobble
- drag, wheel, M
- look around, zoom, sound
- trackpad
- two fingers: swipe to look around, pinch to zoom
Climb from base camp to the summit, fast: every fall or falling rock dents the can and the fourth dent
flattens it, each checkpoint flag pops the dents back out, loose ledges crumble, ice slides and wind gaps blow
on a beat, so look before you leap.